Digital commemoration

Project description

This project investigates the interrelated commemorative practices, technology platforms, and social formations associated with digital commemoration. The urgency of this project arises as diverse forms of digital commemoration are increasingly used to express grief, solidarity and community, but are also a source of public and often personal disquiet.
 
Digital commemoration is an emerging and often controversial practice with important implications for social institutions, cultural conventions and personal values.
 
This study makes a timely evidence-based contribution to an understanding of changing commemorative practices, their digital mediation, and the interactions  between them.
 
Indicative publications:
 
Gibbs, M., Carter, M. and Mori, J. (2016). RIP Vile Rat: Makeshift Memorials in EVE Online. In M. Carter, K. Bergstrom, and D. Woodford (eds) Internet Spaceships Are Serious Business: An EVE Online Reader. University of Minnesota Press, Minneapolis, MN, USA. Publication date: 15 March 2016.
 
Gibbs, M., Meese, J., Arnold, M., Nansen, B., & Carter, M. (2015). #Funeral and Instagram: death, social media, and platform vernacular. Information, Communication and Society, 18(3), 255-268.
 
Gibbs, M., Mori, M., Arnold, M. & Kohn, T. (2012). Tombstones, Uncanny Monuments and Epic Quests: Memorials in World of Warcraft. Game Studies 12(1): http://gamestudies.org/1201/articles/gibbs_martin
 
 

Project team

Leader: Martin Gibbs

Staff: Martin Gibbs

Students: Joji Mori

Collaborators: Tamarah Kohn, Michael Arnold, Bjorn Nansen, Elizabeth Hallam (Oxford University)

Sponsors: Australian Communications Consumers Action Network (ACCAN), The Melbourne Networked Society Institute (MNSI), Australian Research Council

Other projects

Networks and data in society projects

Disciplines

Computing and Information Systems

Domains

Networks and data in society

Keywords

interaction design; Internet